Question

by Dries on March 29, 2012

When was the last time you did something for the first time?

Coders & monks

by Dries on January 26, 2012

Excerpt from a comment on a Gigaom post regarding codeacademy, which I believe is full of truth.

In the old times when only a few men and even fewer women could read and/or write I’d bet they thought it’s okay that way. Why would I need to learn to write if the monks can do it for me?

The internet of kids things

by Dries on January 17, 2012

I’m organising a workshop for the product development students, where we will be working around the topic of internet of things & design for kids. A perfect platform to start working towards a second iteration of my research around technology abstraction for digital design & creation. Still working on the proposal and way of working, but I’m really looking forward!

Bye 11 hello 12

by Dries on December 29, 2011

2011, the year in which I

  • Became a father
  • Switched from a 100% research job to 50% research (PhD at Artesis) and 50% industry (Design research at Concrete)
  • Was involved in the development of Sensetale.com
  • Turned 28 years old
  • Found a focal point in my PhD Research and fixed my research questions accordingly
  • Learned how to tie a Double Hammock
  • Got a full paper rejected at CHI
  • Was involved in a student project semester for the first time as a teacher

2012, the year in which I

  • Hope to make my first useful 3D print
  • Will make a useful Arduino project for my home
  • Predict that classical music will become ‘hip’ again
  • Will make an interactive prototype in the context of a real project
  • Aim to publish & present at an A-level conference
  • Will still not get my PhD (so don’t bother asking)
  • Put my research into 3rd gear, time for action!
  • Will again own a desktop PC
  • Will try to catch up with my pile of books waiting to be read
  • Might buy a house

World creativity forum 2011

by Dries on November 22, 2011

Thanks to creativeskills.be, I had the opportunity to attend the World Creativity Forum in Hasselt (Belgium) last week. The lineup of speakers was pretty interesting and highly relevant for both my research and my design research work. I did a short writeup of some key topics, currently written in Dutch, I hope to revisit some of these in more detail in the near future. In general, at least 3 topics came forward a lot : Failure, Context & Tweaking.

The full post can be read here [Dutch]

Geocities of things

by Dries on October 25, 2011

Geocities was awesome, it’s gone now.

The talk below by Russel Davies provided me with a very useful and relevant metaphor to think about the current status of the internet of things. Russel refers to the, once very popular, geocities. We’re now at the point that people start to mess about with connected things, using something that might lead to a fully fledged internet of things. Thinking about this further, this is very simular to what Mike Creighton wrote about in his post ‘harnessing the abundance‘. Mike talks about how we tend to get lost in creation tools that are, as designers, available at our fingertips due to advances in technology. Yet, we tend to get lost in tools and methods. However, the fact that there is an abundance highlights precisely the point made by Russel; People are starting to poke around with tools like Arduino, littlebits, b-squares, sugru, e-paper, openframeworks, processing, kinect, etc… This indicates that something is happening in the way people, designers and developers go about with the design and integration of technology in their lives. Drawing the analogy with Geocities and how it aided a larger audience to create something on the web is, to me, a very helpful comparison.

Spot on

by Dries on September 27, 2011

A quote read in BERG‘s weeknote 328 which captures a major challenge designers and design practice face in the years to come.

I feel very naive around process right now. I observe that we’re a design company, with a design culture built over 6 years, yet we’re having to cultivate a new engineering culture that sits within it and alongside it, and the two have different crystal grains. It’s good that they do — engineering through a design process can feel harried and for some projects that does not lead to good outcomes. And vice versa. But it throws up all kinds of questions for me: do we really want two domains of engineering and design; what is the common protocol – the common language – of engineering culture, and indeed of our design culture; how do these lattices touch and interact where they meet; how do we go from an unthought process to one chosen deliberately; how is change (the group understanding of, and agreement with a common language) to be brought about, and what will it feel like as it happens.

Firstly, I interpreted “engineering” as computer programming, which is perhaps a very narrow interpretation of the word. Afterwards, I realised it’s about the general engineering logic compared to a designer’s logic. This reminded me of the analogy with the evolution from industrial logic to creative man’s logic, as mentioned in a publication of The Copenhagen Institute for Future studies.

Searching a common langue between a designer’s logic and engineering logic is something I hope to contribute to by weaving some things together. To start with, I aim to focus on some form of language between a designer and a computer programmer or computational/digital creation system … but reflecting further on “engineering” I might need to reconsider the broadness of my horizon.

Research questions!

by Dries on September 9, 2011

Research questions are, unlike users, not a lie. Over the summer I further sharpened my research domain and managed to come to quite a focussed definition of what I’m trying to do. Today I presented this to my PhD commission, had a very good discussion about the topic and got valuable feedback. The slides below give an overview of what was presented, any thoughts, comments or clarification requests are more than welcomed!

Laptops&Looms

by Dries on August 30, 2011

Inspired by the writeup by Paul Miller about the bilderburg event “Laptops and Looms” … I had the urge to make this image:

(Original image taken from the OSX dictionary)

Creative Intelligence & Meta Design

by Dries on July 19, 2011

(Much like my previous statement “the end user is a lie”, I hope to revisit this topic in a near future…just a quick copy paste from a Google+ post I just did)
Enjoying the train of thought behind Creative Intelligence (CQ), it has some clear relations to Fischers’ Meta-Design. It makes a lot of sense to me to move into that (still fuzzy) direction as designers. Since the design of digital and non-digital things is (in the process of being) democratised, both Meta-Design and Creative Intelligence give me confidence there will be a need for “designers” in the near future.
More on Creative Intelligence:
http://www.fastcodesign.com/1663558/design-thinking-is-a-failed-experiment-so-whats-next
More on Meta Design:
http://l3d.cs.colorado.edu/~gerhard/papers/2011/interactions-coverstory.pdf